About Me
I'm Arnav Choudhary, an Applied Mechanics freshman at IIT Delhi. My current focus lies in developing Game engine with Ray-Tracing capabilities.
My toolkit spans three domains:
Graphics Programming
I design GPU-accelerated rendering pipelines and real-time visualization systems
Game Engine Dev
I've created multiple Game engines with very complex architectures and detailed documentations
Full Stack Web Dev
I've created multiple websites just like this one, using multiple frameworks including Next.js, React, Flask and Django
Qualifications
Academics:
X
Passed: 2022 | Grade: 90%
XII
Passed: 2024 | Grade: 88.6%
Graduation
Passed: 2024-Present | Grade: 7.067 (CGPA as of Feb-2025)

Pi ->
This advanced game engine, developed in Python, features an intuitive project ma...

Photon ->
This advanced game engine, developed in Python, offers a comprehensive suite of ...

Website for Girnar ->
This comprehensive website for an IITD hostel incorporates secure OAuth authenti...

Website for Kahnav Properties ->
Kahnav Properties' sophisticated website streamlines property transactions with ...

RayTracer in Rust ->
This high-performance raytracer, implemented in Rust, offers an intuitive scene ...

Physics Engine in C++ ->
This high-performance physics engine, crafted in C++, delivers exceptional simul...

PyRender ->
This rendering engine, developed in Python, extended with C++, offers a straight...