
Technologies Used:
- Rust
- RayTracing
This high-performance raytracer, implemented in Rust, offers an intuitive scene description interface through well-designed classes. It boasts a comprehensive suite of advanced raytracing features, including soft shadows, Bounding Volume Hierarchy (BVH) for efficient rendering, and realistic motion blur effects. Leveraging Rust's speed and safety, this raytracer delivers stunning, photorealistic images with remarkable efficiency.